GAM Esports took this one. It was a EWC fixture played on 2026-05-14 between Deep Cross Gaming and GAM Esports. The two teams combined for 44 kills, so this was a fight-heavy game. Over 30:40 of play, that many kills means the KDA below reflects teamfight participation more than lane advantage. GAM Esports finished 6,253 gold ahead. That is not an unrecoverable gap, so the objective and combat figures below show where the game actually turned. GAM Esports finished with 7 on Towers against 1 for the opponent — the widest objective gap in this game.
Looking at Aress, the pick was Cassiopeia and the line reads 9/1/8. The gold and damage share in the scoreboard show what kind of game it was. In the Jungle matchup, Draktharr finished 2,582 gold ahead of Pop9. This compares end-of-game totals for the same position, so it is not a laning-phase figure on its own. Varus was the first champion Deep Cross Gaming removed, while the opening ban from GAM Esports was Nocturne. On patch 16.9, this counts as game 1 within a series of 3.