LCP, 2026-08-13. The matchup was Deep Cross Gaming against GAM Esports, and the result was a win for Deep Cross Gaming. At 41:32, this game ran deep into the late game. It produced 29 combined kills, and in long games per-minute figures such as DPM and CSM get pulled toward the average, so read them next to the totals. The total gold gap grew to 9,392, with Deep Cross Gaming ahead. At that size the item tiers differ, so the late-game combat figures should be read as numbers produced after the gap opened. Deep Cross Gaming finished with 11 on Towers against 3 for the opponent — the widest objective gap in this game.
The standout line on the winning side belongs to Feng, who finished on Jhin with a KDA of 6/1/4. In the Top matchup, Flauren finished 3,302 gold ahead of Kiaya. This compares end-of-game totals for the same position, so it is not a laning-phase figure on its own. The draft started with Deep Cross Gaming removing Poppy and GAM Esports removing Lee Sin. Those first two cards set the direction of the draft. Game 1 of the series. The series ran to 4 games in total, and the patch applied was 16.15.