Team Liquid took this one. It was a LCS fixture played on 2026-09-27 between Team Liquid and Cloud9. 27 combined kills over 31:37 places this game inside the usual league range. The figures below are not skewed toward any single phase of the game. The total gold gap grew to 11,195, with Team Liquid ahead. At that size the item tiers differ, so the late-game combat figures should be read as numbers produced after the gap opened. Team Liquid finished with 10 on Towers against 2 for the opponent — the widest objective gap in this game.
A KDA of 6/1/5 is what Morgan recorded on Rumble, the strongest line among the winners. In the Jungle matchup, Josedeodo finished 4,815 gold ahead of Blaber. This compares end-of-game totals for the same position, so it is not a laning-phase figure on its own. The opening bans were Vi from Team Liquid and Nocturne from Cloud9. This is game 1 of a 4-game series, played on patch 16.17.