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LCSLCS 2026 Summer Playoffs2026-09-27Patch 16.1747:04Summary ↓
TLTLTLTLTLTeam LiquidTeam LiquidW
17:18
C9C9C9C9C9Cloud9Cloud9L
Game 1Game 2Game 3Game 4
GameFull StatsSeries SummaryBuildsTimelinePreview

Team Liquid took this one. It was a LCS fixture played on 2026-09-27 between Team Liquid and Cloud9. At 47:04, this game ran deep into the late game. It produced 35 combined kills, and in long games per-minute figures such as DPM and CSM get pulled toward the average, so read them next to the totals. The total gold gap was only 2,370, so resources alone did not decide this game. Team Liquid finished narrowly ahead, and in games like this a single objective or a single fight is usually what settles it. On objectives, Towers split 9 to 7, and Team Liquid took the larger share.

A KDA of 6/1/7 is what Josedeodo recorded on Pantheon, the strongest line among the winners. 4,096 is the end-of-game gold gap Morgan built over Thanatos in the Top matchup, the largest positional gap in this game. The opening bans were Cassiopeia from Team Liquid and Nocturne from Cloud9. This is game 4 of a 4-game series, played on patch 16.17.

Recent games — both teams

TLTLTLTeam LiquidTeam LiquidTeam analysis
C9C9C9Cloud9Cloud9Team analysis
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