Deep Cross Gaming took this one. It was a LCP fixture played on 2026-05-30 between Deep Cross Gaming and GAM Esports. With 13 combined kills, fights were rare, and the game lasted 27:43. When kills are scarce, the gold and objective gaps are what explain the result. Deep Cross Gaming finished 6,546 gold ahead. That is not an unrecoverable gap, so the objective and combat figures below show where the game actually turned. Deep Cross Gaming finished with 4 on Dragons against 0 for the opponent — the widest objective gap in this game.
A KDA of 5/0/2 is what Feng recorded on Xayah, the strongest line among the winners. Comparing end-of-game gold position by position, the widest gap sits at Bot: Feng ahead of Artemis by 3,068. The draft started with Deep Cross Gaming removing Varus and GAM Esports removing Nocturne. Those first two cards set the direction of the draft. This is game 1 of a 4-game series, played on patch 16.10.