LeagueLab.cc

LeagueLab is not endorsed by Riot Games and does not reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends. League of Legends and Riot Games are trademarks or registered trademarks of Riot Games, Inc. League of Legends © Riot Games, Inc.

© 2026 LeagueLab|Contact/Feedback: [email protected]|Weekly reports|About|Metrics Guide|Glossary|Privacy Policy|Terms of Use|Contact

WeeklyTeamsLeague TeamsLeague PlayersChampion StatsBan/PickChampion Builds
LCPLCP 2026 Split 2 Playoffs2026-06-06Patch 16.1029:14
DCGDCGDCGDCGDCGDeep Cross GamingDeep Cross GamingW
13:6
GAMGAMGAMGAMGAMGAM EsportsGAM EsportsL

Deep Cross Gaming took this one. It was a LCP fixture played on 2026-06-06 between Deep Cross Gaming and GAM Esports. With 19 combined kills, fights were rare, and the game lasted 29:14. When kills are scarce, the gold and objective gaps are what explain the result. The total gold gap grew to 10,620, with Deep Cross Gaming ahead. At that size the item tiers differ, so the late-game combat figures should be read as numbers produced after the gap opened. The clearest objective gap came from Towers: 8 for Deep Cross Gaming against 3 for the other side.

The standout line on the winning side belongs to Feng, who finished on Varus with a KDA of 6/1/4. Comparing end-of-game gold position by position, the widest gap sits at Bot: Feng ahead of Artemis by 4,657. The opening bans were Caitlyn from Deep Cross Gaming and Cassiopeia from GAM Esports. On patch 16.10, this counts as game 5 within a series of 5.

Game 1Game 2Game 3Game 4Game 5
GameFull StatsSeries SummaryBuildsTimelinePreview

Recent games — both teams

DCGDCGDCGDeep Cross GamingDeep Cross GamingTeam analysis
GAMGAMGAMGAM EsportsGAM EsportsTeam analysis
LCP standingsLCP champion statsRecent games feed