LCP, 2026-05-10. The matchup was Fukuoka SoftBank HAWKS gaming against GAM Esports, and the result was a win for GAM Esports. With 15 combined kills, fights were rare, and the game lasted 29:09. When kills are scarce, the gold and objective gaps are what explain the result. The total gold gap grew to 10,016, with GAM Esports ahead. At that size the item tiers differ, so the late-game combat figures should be read as numbers produced after the gap opened. The clearest objective gap came from Towers: 9 for GAM Esports against 1 for the other side.
Looking at Draktharr, the pick was Naafiri and the line reads 4/1/4. The gold and damage share in the scoreboard show what kind of game it was. In the Jungle matchup, Draktharr finished 2,983 gold ahead of Van1. This compares end-of-game totals for the same position, so it is not a laning-phase figure on its own. The opening bans were Nocturne from Fukuoka SoftBank HAWKS gaming and Orianna from GAM Esports. Game 2 of the series. The series ran to 2 games in total, and the patch applied was 16.9.