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WeeklyTeamsLeague TeamsLeague PlayersChampion StatsBan/PickChampion Builds
LCSLCS 2026 Summer2026-07-27Patch 16.1437:33
TLTLTLTLTLTeam LiquidTeam LiquidW
22:14
C9C9C9C9C9Cloud9Cloud9L

The LCS match played on 2026-07-27 between Team Liquid and Cloud9 ended with a win for Team Liquid. At 37:33, this game ran deep into the late game. It produced 36 combined kills, and in long games per-minute figures such as DPM and CSM get pulled toward the average, so read them next to the totals. The total gold gap grew to 9,153, with Team Liquid ahead. At that size the item tiers differ, so the late-game combat figures should be read as numbers produced after the gap opened. The clearest objective gap came from Towers: 8 for Team Liquid against 1 for the other side.

A KDA of 10/1/7 is what Quid recorded on Locke, the strongest line among the winners. In the Mid matchup, Quid finished 3,869 gold ahead of Loki. This compares end-of-game totals for the same position, so it is not a laning-phase figure on its own. The draft started with Team Liquid removing Cassiopeia and Cloud9 removing Lee Sin. Those first two cards set the direction of the draft. Game 1 of the series. The series ran to 2 games in total, and the patch applied was 16.14.

Game 1Game 2
GameFull StatsSeries SummaryBuildsTimelinePreview

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C9C9C9Cloud9Cloud9Team analysis
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