Champion Analysis

Vi

Looking at Vi in the Jungle role on patch 16.16, the record covers 16 games at a 43.8% win rate. Professional appearances are limited to 10 games. The build and matchup numbers below come mostly from the 16-game solo queue sample. Pantheon, Lee Sin, Xin Zhao — these are the opponents faced most often in the sample, and per-opponent build differences are available in the matchup selector.

vs matchup
11 same-position opponents · pick one for the matchup build
ViViJungle · Common
16 games · 43.8% win rate Pro matches 10 games · Pro 6 games

Starting items

Starting purchase set excl. wards · lane diff 1–5m

Starting set · 16 games total5 variants
  • 54.5%

    69% · 11 games

    GoldCS1m+1.402m-47.5-0.83m-65.9-0.74m-90.3-0.35m-190-1.7
  • 50.0%

    13% · 2 games

    GoldCS1m+2.502m+2203m-29-24m+42.5+1.55m-3.5-1
  • 0.0%

    6% · 1 games

    GoldCS1m002m-1903m004m+202-45m-9-4
  • 0.0%

    6% · 1 games

    GoldCS1m002m+24+33m-4004m+5305m-249-4
  • 0.0%

    6% · 1 games

    GoldCS1m002m+90+43m+245-84m+22-115m+151-4

Mid items

Laning buys before core 1 · +1 to +5m after purchase

  • Item 103643.8%

    28.1% · 16 games

    Avg 3.9m to buy

    GoldCSAt purchase-35.3-0.4+1m-97.5-0.6+2m-161.8-1.6+3m-237.60+4m-325.4-3.4+5m-336.6-3.4
  • Item 202150.0%

    21.1% · 12 games

    Avg 5.9m to buy

    GoldCSAt purchase-259.4-0.8+1m-266.8+0.1+2m-384.3-4+3m-353.9-2.2+4m-357.8-1.8+5m-401.1-1.8
  • Item 313350.0%

    17.5% · 10 games

    Avg 8.7m to buy

    GoldCSAt purchase-560.7-3.5+1m-480.9-3.4+2m-661.1-6+3m-685.5-4.1+4m-707.3-7.2+5m-715.4-6.2
  • Item 102857.1%

    12.3% · 7 games

    Avg 3.1m to buy

    GoldCSAt purchase+36.9-1.3+1m+8.1-1+2m-27.6-3.7+3m+34.1-0.4+4m-8.7-3+5m-69.9-5.6
  • Item 202260.0%

    8.8% · 5 games

    Avg 6.2m to buy

    GoldCSAt purchase-613.6-5.2+1m-542.8-2.4+2m-757.4-2.4+3m-989.2-3+4m-1230.6-6.6+5m-1290.4-10.2
  • Item 304425.0%

    7.0% · 4 games

    Avg 5.2m to buy

    GoldCSAt purchase-84.8-6+1m-76.3-3.5+2m-62.5-2.5+3m+36.3-2+4m+31.3-1.8+5m+98.8+0.5

Core slots

Core 1·2·3 distribution · lane diff +0 to +5m after completion

Core 1· 16 games

  • Item 661050.0%
    75.0% · 12 games

    Avg 11.0m to complete

    GoldCSAt completion-522-5.8+1m-577.6-7.2+2m-494.3-6.5+3m-541.6-8.6+4m-157.3-3.7+5m-50.8-2.5
  • Item 307825.0%
    25.0% · 4 games

    Avg 11.0m to complete

    GoldCSAt completion-103.8-5+1m-112.8-8+2m+132.8-3.5+3m+205-7.8+4m+338.8-9.8+5m+683.5-10

Core 2· 15 games

  • Item 307146.2%
    86.7% · 13 games

    Avg 19.2m to complete

    GoldCSAt completion+134.1-9.7+1m+79.3-10.6+2m+1706.5+6+3m+2134-16
  • Item 3050100.0%
    6.7% · 1 games

    Avg 16.4m to complete

    GoldCSAt completion-636-20+1m-523-17+2m+145-8+3m+718-4
  • Item 30530.0%
    6.7% · 1 games

    Avg 21.0m to complete

Core 3· 10 games

  • Item 302657.1%
    70.0% · 7 games

    Avg 28.8m to complete

  • Item 63330.0%
    30.0% · 3 games

    Avg 26.2m to complete

Boots

Tier-2 boots adoption

58.3%

7 games71.4%

41.7%

5 games40.0%

Skill order

Master priority · level-up distribution

2 variants · 16 games total
  • QWE
    14 games42.9%

    12 level-up orders merged

  • QEW
    2 games50.0%

    2 level-up orders merged

Runes

Primary · secondary · shards

Rune page · 16 games total9 variants
  • Rune 8000
    Rune 8300
    3 games33.3%

    Primary

    Secondary

    Shards

  • Rune 8000
    Rune 8300
    3 games33.3%

    Primary

    Secondary

    Shards

  • Rune 8000
    Rune 8300
    2 games50.0%

    Primary

    Secondary

    Shards

  • Rune 8000
    Rune 8300
    2 games0.0%

    Primary

    Secondary

    Shards

Stat shard combos

Win rate · adoption per 3-shard combo

ShardsGames
62.5%50.0%8
25.0%50.0%8

Summoner spells

Spell pair distribution

Summoner spell pairs · 16 games total1 variants
  • 16 games43.8%

Item path

Core purchase order

Core order (boots · legendary) · 16 games total8 variants
  • 6 games50.0%
  • 3 games0.0%
  • 2 games50.0%
  • 1 games0.0%
  • 1 games100.0%
  • 1 games100.0%