League Teams

First objectives / gold gaps / roaming metrics

3 games · Last sync 2026-10-02 14:54

Asian Games · 2026 Season

첫 전령 획득률
게임 개시 후 첫 전령을 가져간 비율
#
1South Korea (National Team)66.7%100.0%
2Chinese Taipei (National Team)33.3%0.0%
첫 용 획득률
첫 드래곤 처치 비율
#
1South Korea (National Team)66.7%100.0%
2Chinese Taipei (National Team)33.3%0.0%
FB 비율
첫 킬 (First Blood) 확보 비율
#
1Chinese Taipei (National Team)100.0%0.0%
2South Korea (National Team)0.0%100.0%
GD@9 평균
9분 골드 격차 평균
#
1Chinese Taipei (National Team)990.670.0%
2South Korea (National Team)-990.67100.0%
탑 로밍 갱킹
탑 선수의 로밍 킬+어시 평균
#
1South Korea (National Team)2.33 times
2Chinese Taipei (National Team)1.67 times
미드 로밍 갱킹
미드 선수의 로밍 킬+어시 평균
#
1Chinese Taipei (National Team)1.67 times
2South Korea (National Team)1.33 times
봇 로밍 갱킹
봇(ADC+서폿) 로밍 킬+어시 평균
#
1Chinese Taipei (National Team)2.00 times
2South Korea (National Team)1.00 times
CS@9 평균
9분 CS 격차 평균
#
1South Korea (National Team)1.67100.0%
2Chinese Taipei (National Team)-1.670.0%

Composite Metrics

EGPI / TSI / RIS / JGSR team averages

EGPI 팀 평균
라인전 압박 지수 팀 평균
#
1Chinese Taipei (National Team)0.34 times
2South Korea (National Team)-0.25 times
TSI 팀 평균
한타 생존 지수 팀 평균
#
1Chinese Taipei (National Team)0.36 times
2South Korea (National Team)0.35 times
RIS 팀 평균
로밍 기여 지수 팀 평균
#
1South Korea (National Team)0.02 times
2Chinese Taipei (National Team)0.01 times
JGSR 팀 평균
정글 갱킹 성공률 팀 평균
#
1Chinese Taipei (National Team)0.10 times
2South Korea (National Team)0.04 times