WukongWukong

Champion Stats

LCP · All tournaments · All patches combined · Jungle · 59 games 22W 37L

Jungle
Tier 4*-0.76League latest patch · 4 picks · Low sample — treat this tier as a reference
Win Rate
37.3%

All tournaments · All patches combined · 59 games

Pick %
18.2%
Ban %
4.5%
First-pick rate
50.0%

League latest patch

In pro play it sits at tier 4 on the latest LCP patch, and the pick rate stops at 18.2%. Tournament usage is thin there, so the per-player and match-up samples below can swing on a handful of games. Within the LCP scope the pick rate is 18.2% and the ban rate is 4.5%. Picks and bans both land here, so it helps to split the trend below by tournament and patch. Across 59 LCP pro games the 15-minute gold gap runs -123 gold behind the position average and the win rate stops at 37.3%. In this scope the lane phase and the results moved down together.

vs. position average

All tournaments · All patches combined · 59 games

GD@15CSD@15XPD@15DPGDPMDamage shareKP%Win RateKDAVSPM

Position average

CurrentAvg

Laning · 15 min

GD@15-1230
CSD@15-0.10.0
XPD@15-960

Efficiency

DPG1.001.19
DPM394468
Damage share14.9%17.1%

Overall

KP%70.9%71.4%
Win Rate37.3%50.0%
KDA2.743.33

Vision

VSPM1.981.87

Selected tournament and patch apply to win rate, comparison, curve, players and matchups. Trend uses tournament only; recent pro games use patch only. Solo mirror covers the last 14 days; league comparison and tier trend use their own latest-patch axis.

Match-ups

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Build & rune guideItems, runes and skill order from solo queue