OrnnOrnn

Champion Stats

LCS · All tournaments · All patches combined · Top · 20 games 11W 9L

Top
Tier 5*-2.39League latest patch · 4 picks · Low sample — treat this tier as a reference
Win Rate
55.0%

All tournaments · All patches combined · 20 games

Pick %
7.5%
Ban %
1.9%
First-pick rate
0.0%

League latest patch

In pro play it sits at tier 5 on the latest LCS patch, and the pick rate stops at 7.5%. Tournament usage is thin there, so the per-player and match-up samples below can swing on a handful of games. Within the LCS scope the pick rate is 7.5% and the ban rate is 1.9%. It sits outside the draft, so the figures below can lean on a single team or a single tournament. Across 20 LCS pro games the 15-minute gold gap runs -665 gold behind the position average, and the win rate is still 55.0%. It reads as a pick that earns its value in fights and the late game rather than in lane.

vs. position average

All tournaments · All patches combined · 20 games

GD@15CSD@15XPD@15DPGDPMDamage shareKP%Win RateKDAVSPM

Position average

CurrentAvg

Laning · 15 min

GD@15-6650
CSD@15-12.20.0
XPD@15-3500

Efficiency

DPG1.261.51
DPM426573
Damage share16.6%22.4%

Overall

KP%58.5%53.5%
Win Rate55.0%50.0%
KDA4.852.65

Vision

VSPM1.201.28

Selected tournament and patch apply to win rate, comparison, curve, players and matchups. Trend uses tournament only; recent pro games use patch only. Solo mirror covers the last 14 days; league comparison and tier trend use their own latest-patch axis.

Match-ups

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Build & rune guideItems, runes and skill order from solo queue