Champion Stats

RellRell

LCK CL overall · Support · 38 games 16W 22L

Support
Win Rate
42.1%
Pick %
18.8%
Ban %
0.0%
First-pick rate
16.7%

In pro play it sits at tier 5 on the latest LCK CL patch, and the pick rate stops at 18.8%. Tournament usage is thin there, so the per-player and match-up samples below can swing on a handful of games. Within the LCK CL scope the pick rate is 18.8% and the ban rate is 0.0%. Picks and bans both land here, so it helps to split the trend below by tournament and patch. Across 38 LCK CL pro games the 15-minute gold gap is level with the position average (-84 gold) and the win rate is 42.1%. Whatever decided these games happened after the lane phase, not in it.

Rell
Rellvs. position average
LCK CL overall · Support · 38 games 16W 22L
Win Rate
42.1%
Pick %
18.8%
Ban %
0.0%
First-pick rate
16.7%
GD@15CSD@15XPD@15DPGDPMDamage shareKP%Win RateKDAVSPM

Position average

CurrentAvg

Laning · 15 min

GD@15-840
CSD@151.60.0
XPD@15-1530

Efficiency

DPG0.650.90
DPM173246
Damage share6.3%8.8%

Overall

KP%69.4%72.4%
Win Rate42.1%50.0%
KDA2.773.47

Vision

VSPM4.384.14

Match-ups

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By player

Axis order (clockwise from 12 o'clock): Win Rate · KDA · DPM · DPG · KP · CSD@15 · GD@15 · XPD@15 · VSPM · Dashed line = champion average · Use + on a card to overlay 2–3 players

Build & rune guideItems, runes and skill order from solo queue