RyzeRyze

Champion Stats

LCK CL · All tournaments · All patches combined · Mid · 133 games 67W 66L

Mid
Tier 4-0.43League latest patch · 21 picks
Win Rate
50.4%

All tournaments · All patches combined · 133 games

Pick %
27.6%
Ban %
4.0%
First-pick rate
85.7%

League latest patch

In pro play it sits at tier 4 on the latest LCK CL patch, and the pick rate stops at 27.6%. Tournament usage is thin there, so the per-player and match-up samples below can swing on a handful of games. Within the LCK CL scope the pick rate is 27.6% and the ban rate is 4.0%. Picks and bans both land here, so it helps to split the trend below by tournament and patch. Across 133 LCK CL pro games the 15-minute gold gap is level with the position average (-64 gold) and the win rate is 50.4%. Whatever decided these games happened after the lane phase, not in it.

vs. position average

All tournaments · All patches combined · 133 games

GD@15CSD@15XPD@15DPGDPMDamage shareKP%Win RateKDAVSPM

Position average

CurrentAvg

Laning · 15 min

GD@15-640
CSD@15-1.10.0
XPD@15-1410

Efficiency

DPG1.591.74
DPM667710
Damage share23.9%25.0%

Overall

KP%63.5%64.1%
Win Rate50.4%50.0%
KDA3.463.32

Vision

VSPM1.381.25

Selected tournament and patch apply to win rate, comparison, curve, players and matchups. Trend uses tournament only; recent pro games use patch only. Solo mirror covers the last 14 days; league comparison and tier trend use their own latest-patch axis.

Match-ups

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Build & rune guideItems, runes and skill order from solo queue