YoneYone

Champion Stats

LCS · All tournaments · All patches combined · Mid · 21 games 12W 9L

Mid
Tier 5-0.96League latest patch · 5 picks
Win Rate
57.1%

All tournaments · All patches combined · 21 games

Pick %
9.4%
Ban %
7.5%
First-pick rate
60.0%

League latest patch

In pro play it sits at tier 5 on the latest LCS patch, and the pick rate stops at 9.4%. Tournament usage is thin there, so the per-player and match-up samples below can swing on a handful of games. Within the LCS scope the pick rate is 9.4% and the ban rate is 7.5%. Picks and bans both land here, so it helps to split the trend below by tournament and patch. Across 21 LCS pro games the 15-minute gold gap is level with the position average (-8 gold) and the win rate is 57.1%. Whatever decided these games happened after the lane phase, not in it.

vs. position average

All tournaments · All patches combined · 21 games

GD@15CSD@15XPD@15DPGDPMDamage shareKP%Win RateKDAVSPM

Position average

CurrentAvg

Laning · 15 min

GD@15-80
CSD@15-2.20.0
XPD@151820

Efficiency

DPG1.481.64
DPM658657
Damage share25.8%25.5%

Overall

KP%63.5%66.5%
Win Rate57.1%50.0%
KDA3.533.24

Vision

VSPM1.251.37

Selected tournament and patch apply to win rate, comparison, curve, players and matchups. Trend uses tournament only; recent pro games use patch only. Solo mirror covers the last 14 days; league comparison and tier trend use their own latest-patch axis.

Match-ups

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Build & rune guideItems, runes and skill order from solo queue