This page is based on only 13 games, so its metrics are unreliable. They may reflect chance rather than a real trend — treat them as reference only.

Locke

Champion Builds

Change champion · Locke
vs matchup · Common
vs matchup
10 same-position opponents · pick one for the matchup build
LockeLockeJungle · Common
All · 16.19 · Total gold13 games 6W 7L · 46.2% win rate Pro 4 games · Specialist 9 games

Starting items

Starting purchase set excl. wards · lane diff 1–5m

Starting set · 13 games total2 variants
  • 50.0%

    77% · 10 games

    GoldCS1m+6.602m+7-1.33m+65-24m+49-2.75m+46.1-4.7
  • 33.3%

    23% · 3 games

    GoldCS1m-2.702m-89.3-0.33m-181-54m-339.7-7.35m-75.3-8.7

Mid items

Laning buys before core 1 · +1 to +5m after purchase

  • Item 102646.2%

    25.5% · 13 games

    Avg 5.7m to buy

    GoldCSAt purchase+69.3-7.4+1m+3.4-7.8+2m-6.7-7.8+3m+109.4-7.2+4m+93.4-9.4+5m+70-10.3
  • Item 108246.2%

    25.5% · 13 games

    Avg 3.3m to buy

    GoldCSAt purchase-87-5.8+1m-118.9-6+2m-12.3-6.8+3m-32.3-6.5+4m-49.5-8.1+5m-68.8-8.1
  • Item 105233.3%

    17.6% · 9 games

    Avg 5.0m to buy

    GoldCSAt purchase-211.6-11.8+1m-280.8-10.4+2m-176.2-12.4+3m-222.4-13.3+4m-177-16.1+5m-53.7-16.1
  • Item 311355.6%

    17.6% · 9 games

    Avg 7.3m to buy

    GoldCSAt purchase+79.3-8.9+1m+18.3-11.3+2m+169.3-9.3+3m+204.6-11+4m+301.4-11+5m+392.9-9.9
  • Item 305720.0%

    9.8% · 5 games

    Avg 9.1m to buy

    GoldCSAt purchase-754.4-9.8+1m-636-12+2m-432-14.4+3m-144.2-14.4+4m-205-16.4+5m-459-19
  • Item 20220.0%

    3.9% · 2 games

    Avg 7.0m to buy

    GoldCSAt purchase-292-20+1m-361.5-18+2m-106.5-20.5+3m-141-21.5+4m-173-20.5+5m-441.5-23

Core slots

Core 1·2·3 distribution · lane diff +0 to +5m after completion

Core 1· 13 games

  • Item 310046.2%13 games
    100.0%

    Avg 10.8m to complete

    GoldCSAt completion+63.1-13.2+1m+353.1-11+2m+462.2-11.1+3m+469.2-11.7+4m+440.5-12.2+5m+534.3-12.3

Core 2· 8 games

  • Item 464537.5%8 games
    100.0%

    Avg 18.1m to complete

    GoldCSAt completion+1061.2-14.2+1m+1161.7-13.5+2m+785.5-7.5+3m+2551-17

Core 3· 5 games

  • Item 304150.0%*2 games
    40.0%

    Avg 21.7m to complete

  • Item 315750.0%*2 games
    40.0%

    Avg 23.2m to complete

  • Item 30890.0%*1 games
    20.0%

    Avg 24.3m to complete

Boots

Tier-2 boots adoption

100.0%

13 games46.2%

Skill order

Master priority · level-up distribution

2 variants · 13 games total
  • QEW
    7 games57.1%

    3 level-up orders merged

  • QWE
    6 games33.3%

    5 level-up orders merged

Runes

Primary · secondary · shards

Rune page · 13 games total5 variants
  • Rune 8100
    Rune 8300
    6 games33.3%

    Primary

    Secondary

    Shards

  • Rune 8100
    Rune 8300
    3 games100.0%

    Primary

    Secondary

    Shards

  • Rune 8100
    Rune 8300
    2 games0.0%

    Primary

    Secondary

    Shards

  • Rune 8100
    Rune 8000
    1 games0.0%

    Primary

    Secondary

    Shards

Stat shard combos

Win rate · adoption per 3-shard combo

ShardsGames
25.0%61.5%8
80.0%38.5%5

Summoner spells

Spell pair distribution

Summoner spell pairs · 13 games total1 variants
  • 13 games46.2%

Item path

Core purchase order

Core order (boots · legendary) · 13 games total7 variants
  • 5 games60.0%
  • 3 games33.3%
  • 1 games100.0%
  • 1 games0.0%
  • 1 games0.0%
  • 1 games0.0%

On patch 16.19, Locke in the Jungle role has a sample of 13 games and a win rate of 46.2%. All 13 games in this patch sample come from solo queue. With no competitive appearances, the pick priority here can differ from what pro drafts show. By sample size, the lane has been shared most often with Cho'Gath, Qiyana, Vi.

That said, this position sample covers only 13 games. Win rate and matchup figures can move sharply until more games accumulate, so treat them as indicative.

Pro match reportTournament metrics · match-ups · per player